CHARACTER
INFORMATION
Name: Metal Knuckles
Nicknames: N/A
Inventory
classification: Liberated mechanical doppelganger of Knuckles
the Echidna. Metal Knuckles is the 5th innovation involving the creation
of a metal duplicate of a living being, and has an unknown inventory
identification number.
Gender: N/A, robot — has the shape and mannerisms
of a male, not to mention is based off of one.
Age: Unknown; was created at the time of the World
Grand Prix, but wasn't destroyed. The Metal Knuckles model is currently
in storage and its usefulness discontinued.
Date of birth: Unknown
Birthplace: Unknown, probably inside one of the many bases constructed by Dr. Robotnik.
Height: Unknown
(Speculation: Even though it's safe to assume
that since Sonic & Metal Sonic are of the same height, Metal Knuckles'
would be the same as his organic counterpart's. But to double check,
I booted up Sonic R to try to match them both and the results are the
same. So it's quite probable that Metal Knuckles' height is the same
as Knuckles', and since neither of their heights were offered in those
days, it makes it even easier to guess that Metal Knuckles' height is
110 centimeters [3'7"].)
Weight: Unknown
(Speculation: Metal Sonic's weight is 125
kilograms, which is 276 lbs. But that's Metal Sonic, who is obviously
more streamlined and is probably less weighty to support its incredible
speed. Metal Knuckles is fast, but not quite as fast. You add that to
its larger bulk, more unwieldy and [probably] substandard engine, and,
of course, who it was designed off of, then you can guess that Metal
Knuckles' weighs significantly more than Metal Sonic. My ballpark guess
is anywhere between 170 to 210 kilograms [374 to 462 lbs.].)
Physical
techniques: N/A
(Even though Metal Knuckles officially has
no recorded physical techniques, it's safe to assume that like how Metal
Sonic does to Sonic, Metal Knuckles is able to emulate the techniques
of Knuckles. This concludes that Metal Knuckles more than likely knows
how to do the spinball jump, spin dash, etc., etc.)
Aptitude
statistics:
*(1). Like how Metal Sonic is meant to emulate Sonic's speed, Metal
Knuckles' specs and hardware are meant to emulate Knuckles' brute strength
down to the very last detail. *(This is a
tentative statistic, since it is not officially documented. But common
sense should tell you that this SHOULD be an ability of Metal Knuckles'.)
(2). Its slightly-less downgraded engine (when compared to Metal Sonic's)
can still make Metal Knuckles capable of moving at incredibly fast speeds,
nonetheless.
(3). Even though Metal Knuckles' just sinks in water, its hardware and
frame are both waterproof.
*(4). Metal Knuckles' long, durable and sharp claws enable it to climb
and dig just like its organic counterpart. *(This
is a tentative statistic, since it is not officially documented. But
common sense should tell you that this SHOULD be an ability of Metal
Knuckles', or else there would be no reason for it to have those giant
claws.)
(5). By simply spreading its arms out, Metal Knuckles' unique engine
enables it to glide across the air at heights and speeds that surpass
Knuckles' gliding ability.
Hardware
specs: Unknown
(Speculation: Metal Knuckles' hardware is
probably the same technology used in Metal Sonic as far as the AI, CPU,
frame, and cowling goes. But the engine is probably not as advanced
when considering Metal Knuckles' lower speed. To go see Metal Sonic's
specs for reference, visit the REAL Character Profile.)
Weaknesses: No known weaknesses.
Physical
Appearance:
- Primarily red color scheme
- Chrome, long-snouted muzzle with large screws bolted into the cheeks,
silver arm partitions, and other accents
- Green, ovular ring-shaped eyes overlaid on black sclera
- 5 flexible tendrils that are accented in white draping down around
its head — they resemble fan blades a bit and the bottom of these
tendrils are flat and segmented in yellow
- Buff-chested physique with Knuckles' trademark crescent shape painted
onto the chest area, while sticking out of the back of the body is the
exhaust segment of the engine, taking the shape of a large silver cylinder
- Arms and legs have two points of articulation and the first segment
of each is but a simple chrome beam while the second segment is a thick,
cylindrical red piece that starts at the knees/elbows
- Chrome shoulderpads
- Very large red pieces serving as hands that have a yellow dome accent
on top, and coming out of the ends are two long and razor-sharp claws
glossed in chrome
- Red and yellow, flexible shoes that resemble Knuckles down to the
bolted plate on top (except there are only 3 large, ovular bolts) —
the shoes connect to the lower green part of the limbs via a thick cylinder
of chrome that is visible on the sides of the shoes
Items
& weapons: N/A
Vehicle(s): N/A
Personality
details: Metal Knuckles, like any of Eggman's robots, was of
course created with a "master entry" in its registry, which
cites that by no means is this robot to disobey or defy its creator
and master, Dr. Eggman. But besides that, not a hint of Metal Knuckles'
personality was displayed throughout its debut (and so far only) video
game. Even then, it probably doesn't have a personality. It simply does
what it is programmed to do and that is to stop that meddling hedgehog
Sonic and his friends at all costs.
Historical
biography:
Metal
Knuckles' existence served a far more dull and outmoded purpose than
Metal Sonic's. Metal Knuckles was created to simply be a diversion for
Sonic during his participation in the World Grand Prix. Turns out that
Eggman knew the Chaos Emeralds were scattered among the tracks of the
race, so he constructed some robots to do the dirty work for him. Metal
Knuckles happened to be the one that was to intercept Sonic at the Reactive
Factory track, but in the end, Sonic managed to collect the Chaos Emeralds
himself, winning the Grand Prix and smoking his friends and foes in
his cosmic dust. Although Metal Knuckles wasn't destroyed, it hasn't
been seen since and is assumed to be a discontinued model.
Personal
information:
Greatest friend(s): Dr. Ivo "Eggman" Robotnik and other
fellow robots of Eggman's make.
Other friend(s): N/A
Rival(s): Knuckles the Echidna.
Enemy(s): Sonic the Hedgehog, Knuckles
the Echidna, and anybody else who opposes Dr. Robotnik.
Likes: Unknown.
Dislikes: Unknown.
Favorite food(s): Can't eat.
Favorite color(s): Unknown.
Occupation: Robot minion of the Eggman Empire.
Place of residence: Unknown — is probably kept in storage
in one of the many bases constructed by Dr. Robotnik.
GAME INFORMATION
Franchise name: Metal Knuckles.
Original purpose: Antagonist role in Sonic R.
Current purpose: N/A, character is scrapped.
Date of first promotion/presence in the industry: Metal
Knuckles' debut in the industry came along with the release of the Sega
Saturn title, Sonic R, released first in the USA on November 11th of
1997.
Years in service: Not even a year: Metal Knuckles'
first and last appearance was Sonic R, released in 1997.
Likelihood of a possible return: Very low. Metal Knuckles
was probably just a filler character for Sonic R in the first place.
Metal Sonic has a reputation in today's generation as the prime robot
duplicate. If Metal Knuckles were to make a return, it would tarnish
Metal Sonic's standing, which is something Sonic Team seems to have
tried maintaining lately. And, of course, Metal Knuckles is even more
shallow than Bean and Bark from a depth standpoint.
Original Designer: Unconfirmed. There is a very high
chance… in fact, it probably IS Yuji Uekawa since he was the character
designer for Sonic R.
Design process: Unconfirmed. Metal Knuckles' design
process was probably similar to how all of the others were made. Many
design sketches were made, and Metal Knuckles was chosen. Simple as
that.
Possible design inspirations: Metal Knuckles' most
palpable design inspiration is easy to figure out: Metal Sonic! Metal
Knuckles basically has the looks and accents Metal Sonic possesses,
except they are structured and colored to cater to Knuckles' appearance
instead of Sonic's.
Prestigious design variations: 1
+ - current design
— - original design
- 1, Sonic R, 1997 — + (image)
*The picture on the left is for pure decoration. Although it is completely
faithful to Metal Knuckles' original appearance in general, it has been
stylized to fit the new generation and is not how Metal Knuckles' original
design appears.
Known Game Voice Actors: N/A
Sonic Games Metal Knuckles has been playable in:
(1). Sonic R (Saturn)
- Sonic R (PC)
(2). Sonic Gems Collection (Gamecube)
Sonic Games Metal Knuckles has made an appearance in: N/A
Non-video game portrayals: N/A
Personal character analysis/commentary (by Nuclear Envoy):
Even
though Metal Knuckles is pretty cool-looking, he just doesn't stand
up to Hoshino's design of Metal Sonic. That is probably the reason Metal
Knuckles was scrapped. Metal Sonic has a very distinctive and attractive
fact, and if Metal Knuckles stuck around, Metal Sonic wouldn't be held
with as much regard, nor would he be as special (especially after that
episode in Sonic Heroes). The only way they could pull off Metal Knuckles'
return is if they made a Metal Tails to complete some special anti-Triple
Threat team of metallic grandeur or something. But other than that,
Metal Knuckles' loss wasn't that big a deal.
If the heights
and ages listed in Bean and Bark's profiles are actually official information,
then that means that even they have more depth and statistics than Metal
Knuckles. Only Ray would be matching him, but Ray has a career in the
comics and had a voice actor. All Metal Knux has going for him is that
he was presented in a fairly popular Sonic title. But even then, this
robot is held with little regard and is generally ignored. But Metal
Knux deserves his place here just as much as any scrapped character
and he would definitely have potential in today's generation. All there
would be to worry about is whether or not he'll screw up Metal Sonic's
rap.