| |
|
|
|
|
|
![]() |
|||||
| |
|
|
|
|
|
![]() |
![]() |
||||
6,
7, or 8 Chaos Emeralds? »
Not only are there 8 of them, but the colors were completely disoriented to match the color of the character that guards it. Why it was necessary to add an 8th Chaos Emerald and change their colors so dramatically in the first place is beyond me. But hey, they're the boss, right? Anyway. The 8th Chaos Emerald plothole is the only substantially perplexing asset of this entire continuity error in general. The 5 and 6 Chaos Emerald plothole is a simple fix. So let's start with the solutions. Remember, keep in mind that the undisputed, continuity-faithful and canon number of Chaos Emeralds is the big 7. Solution #1 for the 5, 6 Chaos Emerald games: Solution one is simple and is meant for those who want to stay canon. Just say that 5 or 6 Chaos Emeralds were all that was necessary at the time or that 5 or 6 were all they could get their grubby hands on at the time. You can't say that they didn't know there were seven, since 75% of the Sonic games with 5/6 Chaos Emeralds take place after Sonic 2, in which 7 is retrieved. Solution #2 for the 5, 6 Chaos Emerald games: Ignore it and just say that there were seven Chaos Emeralds the whole time. There was no Super Sonic in the 5/6 Chaos Emerald games, so that gives you an excuse to just say there were seven to make it like a Sonic 3D: Flickies' Island scenario. Remember, this is fixing the continuity for YOUR pleasure, not the gameplay. And now the solutions to the much more difficult Sonic The Fighters plothole. Solution #1 for the 8th Chaos Emerald: The 8th Chaos Emerald was a fake and an all-around very, VERY convincing imposter. You can't say it is some rare extra and unknown 8th Emerald since that obscures continuity. Solution #2 for the 8th Chaos Emerald: Ignore it, and say there were seven the entire time and whoever was carrying the 8th Chaos Emerald actually didn't have it, and just wanted to fight in the tournament for the heck of it. Solution #3 for the 8th Chaos Emerald: This one right here is a little drastic, but by all means sensible. Just say that all emeralds in Sonic the Fighters were fakes. This is actually makes sense in an odd way since not only was there an unofficial amount of Chaos Emeralds, but they didn't, by any means, conform to the original color scheme. This could mean they were all imposters. Remember, Super Sonic was just a gameplay element and had to be unlocked. He had no actual significance to the storyline. |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |