Tails Adventure


Name:
Tails Adventures - Japan
Tails Adventure - North America and Europe

Other Names (Nicknames): TA (though that is a personal one of mine)

Release Dates:

November, 1995 - North America
September, 1995 - Europe
September 22, 1995 - Japan

Quality:
8-Bit, Side-Scrolling Handheld

Game System(s): Sega Game Gear

Also released on:
(1). Nintendo GameCube - Sonic Adventure DX
(2). PC - Sonic Adventure DX
(3). Gamecube - Sonic Gems Collection

Developer(s): Sega of Japan

Character Introductions: Ducks with Weapons (the leader being named the Great Battle Kukku XV), a clown, a chicken and the Remote Robot AKA [in this game, at least] the Sea Fox (*Note* The Sea Fox was introduced before TA, but now it is a part of the remote robot).

Region Game Takes Place On: Cocoa Island.

Concept Introductions: Tails Adventure is probably unlike any other Sonic game ever released. Instead of the speed and special techniques elements of most other Sonic games (running, jumping into enemies, spin dashing), TA instead has you using a variety of weapons in order to take out your foes. Also, unique (I think) to TA is a flight gauge that increases with every Chaos Emerald added. Also, the game has an exploration element. You will find yourself going back to areas more than once with newer weapons to obtain necessary items.

Concept Deductions:
As stated before, this is not at all your typical Sonic game. Not only does Sonic the Hedgehog make no appearance in this game, but the style of game is completely different as well. Rings are lost based on enemy's strengths, there are no extra lives nor are there shields or temporary power ups of any kind. Unless you get the speed shoes item and equipt it, the game itself moves by very slowly. However, nothing added or taken away remains with the series, and this game is almost like a stand alone. It is like its own game, but with a couple of Sonic'y ideas + Tails thrown in.

Storyline(s):

Japan -
           This game takes place before Sonic and Tails ever met.

           One magnificent day on Cocoa Island, the great inventor Tails Fox was laying outside, just taking a nap and minding his own business when he was awoke by a startling explosion and the heat of the Paroi Forest going up in flames. A flicky, who happened to be quick to find out everything that was going on, told him that the Imperial Kukku Army was taking over the island in search of the Chaos Emeralds that resided upon it. Should they get them, they would have enough power to take over the world.
          
           Without any hesitation, our young hero ran to his house and grabbed his amazing infinite supply of bombs, and with them he went to save not only his home and his island, but the planet itself.

US -
           Although Sonic and Tails are the best of friends, there are times when even they needed a break not only from protecting and saving the world from the evil clutches of Dr. Robotnik but also from themselves. For these quiet times, Tails likes to retreat to Tails Island, a beautiful tropical island.

           While sleeping one day on a tree stump in the forest, the robot ducks, a conquering race of ducks with a clown as a leader, began to burn down the Poloi Forest. Seeing the devastation, Tails quickly grabs some bombs and heads out to confront these evil mallards.

Personal Criticism/Opinion:


           Now who said that all Sonic games had to be fast paced? Where did that idea even COME from? Okay, okay, so maybe the speed factor is really what Sonic games are all about, but Tails Adventure is different (and in a good way I think). Instead of relying on the high speed action to draw in attention, this game has distinctive RPG-like qualities that make it a breath of fresh air, like you're having to make sure you have the proper inventory before heading into an area, or having to go back to places you have already beat in order to get items.

           The biggest problem with this game is probably its slow speed. Unless you find the speed shoes (for those of you who want to know, go back to the Poloi Forest with the Remote Robot. They are in the second board, you gotta drop the robot into that first big hole and go left), Tails is not going to be doing anything much faster than walking. That makes playing this game through on a one-shot very time consuming (although possible if you are willing to do nothing all day besides play this game). However, Sega contemplated this drawback and allows you to go back to Tails' House and view a code that will allow you to restart your game from where you were up to. Plus, it has all those Sea Fox zones, which are way better, in my opinion than the Sonic underwater zones.
         
Let's see some GAMER'S PERSPECTIVE:

Replay value? Not so good. The game is too slow a game to have the same kind of replay value as a normal good Sonic game. I can play it a lot, but that is because I love it. I can see this definately being a rental.

Graphics and Layout? I am not an artist by any means. However, the sprites seem to be on the par of all the other Sonic games for Game Gear that have come out (save the ones that have tried to be 3D like Sonic Blast and Sonic Labyrinth). The board designs are nice, and I say this mainly because they encoporate going back when you get more weapons to find more things. The backgrounds don't have the distance of other Sonic games, so it lacks that 3D effect, but they are made in the same style as the sprites so everything fits quite nicely.

Music & Sound Effects? The music in Tails Adventure can be pretty weird or pretty fast paced. Overall, the music fits the board you are playing in, unless of course you have found the Radio. Then the music can be as good as your favorite song in the game.

Storyline? Again, the storyline isn't the most incredible thing we could have ever seen. It is a basic Sonic storyline, which has a premise and the boards follow through. It's refreshing to see a game without Sonic or Dr. Robotnik, however, and some points in the story can actually be quite amusing. (Oh, come on. A chicken? A CHICKEN?! You know that is funny.)

OVERALL RATING? I rate Tails Adventure an 8.5/10